![the two towers mud the two towers mud](https://i.pinimg.com/originals/44/c8/f1/44c8f1416619899cc3a8458babe22591.jpg)
The only real Dikumud I sunk any significant amount of time into was Realms of Despair. I wonder what happened to the guy who was running that.
THE TWO TOWERS MUD CODE
Then there was Varxsis, which used the Battletech MU* code for a 24/7 environment, but totally did away with all of the Battletech designs and instead had various unique mechanics like "Crawlers" (mobile bases owned by player guilds), and special suits that ejected pilots wore. Some had prescheduled scenarios, others were 24/7 simulated environments, some had a "sim" setup that involved grinding credits earned from matches for better mechs. This was distributed around and formed the basis of what would eventually become dozens of different MU*, most of them quite short lived, some more improved than others. They had a pretty nice, text-based, largely rule-accurate, but real time simulation of the tabletop game. I spent most of my mudding days playing Battletech MU*. There are certain songs I'll hear on the radio that'll bring me back to those days sometimes. I've played a lot of other ones, but those are the ones that stick in my mind right now. Tron - Tron-based PvP duels in various arenas with different weapons (platforms, cycles, etc), leader boards, and tournaments? Yes please. Genocide - I played this more to play the side games (checkers, chess, poker) than the actual PvP I died a lot.Īvatar - Basic Merc mud, but met a lot of folks there that came over to my Smaug-based MUD later. Ground Zero - Present day (tanks, guns, etc) round-based PvP game that allowed you to look down halls, throw grenades over walls, and hit The Button. Kobra - Star Wars, PvP, actual factions, awesome hack-n-slash combat (including droids!), space flight and space fights, multiple planets, the bestest! The PvP one you are thinking of is Ground Zero. Haha that's funny you played some of the same ones I did.
![the two towers mud the two towers mud](https://www.dorsetadventurepark.com/wp-content/uploads/2019/04/mudtrail-booking.jpg)
Theres probably others, and there were(probably still are) hundreds of GodWars muds out there, my favorite aside from my own would have to be Darkheart, they did some nice tweaks that I can't remember. Most memorable quote would have to be when you finally found the minigun lying on the ground somewhere - MINIGUN! LOCK AND LOAD! Mud whose name I cant remember, pure team pvp, rounds lasting like 15m-1hr, goal was to get down and push the nuke button. The Two Towers - LPMUD, afaik still around, father was one of the coders (if you played, he did Erebor), got my first glimpse at C.Īsylum(? Don't actually remember the name) - LPMUD, all the different classes were forms of disorders, pyromaniac, necrophiliac, kleptomaniac, etc, etc, I still remember hitting the north pole to get those antlers for some pwnage.
THE TWO TOWERS MUD HOW TO
Actually ran my own called Asylum for awhile, learned how to code there. Godwars - A DIKU without the diku, pure pvp, no levels, xp trained hp/mana/skills, great fun.
![the two towers mud the two towers mud](http://4.bp.blogspot.com/-0kifIYyXHS0/VKhoLhmfnPI/AAAAAAAABeg/VzgoAc016BE/s1600/TwoTowers_MUD_IMG2_FunFreeware.jpg)
Genocide - One of the finest pure PVP muds ever made, still running afaik, I've got a regulator and a dev buried somewhere. Alright, all this talk in the top 10 MMO thread has got me remembering all my MUDs, so put up your favorite MUDs, codebases, etc, etc.